
My usual process has never really served me well when working with creature design, probably because I'm much more comfortable with human anatomy. But I wanted to give it another shot, and was feeling pretty pumped after checking out Brynn Metheney's work. She details her process nicely on her blog. I also needed a change of pace from the work I've been doing which naturally isn't postable, so all of that considered, here's what happened when I revisited that thumbnail in the bottom corner.
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